Open Positions
4 Roles Available
Server Manager
Paid Monthly
Remote
Community Ops
Events
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Responsibilities
- Manage daily community interactions across Discord and in-game.
- Produce clear feedback reports for the team (when requested).
- Run events, giveaways, competitions, and seasonal hype.
- Enforce rules calmly and professionally across platforms.
- Coordinate announcements + patch posts with the team.
Requirements
- Strong communication, time management, people skills.
- Community management/moderation experience (preferred).
- Good grasp of Minecraft + multiplayer culture.
- Comfortable working in a fast-paced environment.
Apply
Send your experience + availability.
Plugin Developer
Commissioned
Remote
Java
Performance
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Responsibilities
- Build custom Paper/Spigot plugins for gameplay systems.
- Maintain + optimise existing plugins for stability.
- Implement features from design docs and internal specs.
- Work with Config + QA to ensure clean rollouts.
- Debug console errors, edge cases, and performance spikes.
Requirements
- Strong Java + Paper/Spigot API experience.
- Maven/Gradle + GitHub/Git workflow.
- Clean, efficient code and good structure habits.
- Good problem-solving + independent delivery.
Nice to Have
- PlaceholderAPI, Redis, SQL, or NMS experience.
- Profiling / micro-optimisation familiarity.
Configuration Developer
Commissioned
Remote
YAML/JSON
Content Drops
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Responsibilities
- Write advanced YAML/JSON configs for custom/internal plugins.
- Diagnose issues and optimise gameplay flow + balance.
- Build seasonal packs (items, mobs, loot, quests, bosses).
- Collaborate with devs to ensure zero console errors.
- Create mid-season drops that improve retention.
Requirements
- Strong YAML/JSON knowledge + plugin ecosystem experience.
- MythicMobs, ItemsAdder, Eco, DeluxeMenus, or similar.
- Can deliver clean configs with consistency + deadlines.
Nice to Have
- Experience with story-driven / RPG progression content.
- Balance mindset (economy + rewards + pacing).
Quality Assurance (QA)
Volunteer
Remote
Testing
Exploit Hunting
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Responsibilities
- Test plugins, mechanics, and new updates on staging.
- Create repeatable test steps for future updates.
- Report bugs with steps, logs, and screenshots/video.
- Identify exploits + edge cases before release.
- Confirm fixes and verify patch stability.
Requirements
- Strong understanding of Minecraft + server mechanics.
- Ability to reproduce bugs reliably from instructions.
- Clear communication and good attention to detail.
Perks
- Early access to content and experimental modes.
- Studio credit for major releases (when applicable).
How to apply
Click any role and use the apply button. Include your Discord tag, timezone, experience, and a short summary of what you’d bring to the team.